One very unsteady man.One very ambitious climb.
Recent messages · 24 hours
You made it to the lunar summit.
The climb keeps running while you use menus or chat.
Pick your advantage. Bring up to three cards; each can be used once during the climb.
Sign in and complete Free Cards tasks to build your collection.
Use W A S D or the arrow keys to move. Press Space to jump. Your direction follows the camera.
He leans, takes uneven steps, and needs a moment to catch himself. Tap the opposite direction to steady him. Hold it and he’ll step backward before turning around. Sudden turns and hard stops can make his knees buckle. When you stand still, he can stagger in an unexpected direction. Tap a movement key to regain control, then counter-steer to stop the drift.
Move the mouse to look around while playing. No mouse button needed. Use Q / E to turn or scroll to zoom. On touch screens, drag to look. Cross the slum yard towards the tall house and follow the bright stepping marks.
Climb through the slum, sky, atmosphere, outer space and moon. Build speed before the gaps and brake on arrival. Board ferries at the dock, ride lifts to their upper stop, and cross rotating booms while they line up. Hop over striped hurdles, go around machinery, and wait for gates and sweeping arms to clear. Broad rest decks let you study the next crossing. Other players can’t change your obstacles.
Falling onto a lower surface keeps your climb going. Miss the slum rooftops and you’ll return to the yard. Rest decks are not checkpoints. A Revive card can protect your latest safe landing once. Use 1 / 2 / 3 for equipped cards, or tap the cards. Press Esc to switch between mouse look and a free cursor. Click the game to return to mouse look. The gear opens Settings; Enter opens chat. Gravity, obstacles and buff timers keep running while using menus or chat.
Born in a crowded slum, a very unsteady man dreams of reaching the moon and changing his fortune. Climb through scrap wood, rusted metal, and patched rooftops. His momentum carries on after you let go. Learn to counter-steer, pick your moment, and stick the landing.
150 obstacles across five worlds. Climb beside the lobby, chase the leaderboard, and share the journey in chat. Other players can’t push you or change your obstacles.
Miss a jump and a lower platform may catch you. Fall all the way down and start again. Rest decks are not checkpoints.
The POORDAD token reward pool and creator-fee tracker are coming soon. Reaching the moon does not trigger a payment.
Complete a task. Claim your hand. Each reward gives you three cards for the climb.
Waiting for the next token campaign.
Your balance is checked when you claim. No transfer or payment is requested.
Like, repost, and leave a comment on the campaign post.
Use a direct reply to the campaign post. A quote post does not count.
One claim per task, per campaign. Complete both for six cards. Your claimed cards stay in your account deck.
Keep your cards and connected accounts in one place.
Wallet sign-in asks you to sign a message. No transaction or payment.
Connect your Solana wallet to to verify holdings and claim cards.
Approve a sign-in message to prove this wallet is yours. No transaction or payment.
Link a wallet to verify holdings and claim cards.
Link X to complete social tasks.